Conspirator (2019)
Playtime: 60
Min. Age: 13
Number of Players:
8 - 35
Publisher:
(Self-Published)
Designers:
Alejandro Díaz
Artists:
Minerva Valerio
Mechanics:
Role Playing,
Player Elimination,
Variable Player Powers,
Traitor Game,
Voting,
Team-Based Game
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Conspirator is a social deduction game inspired by Mafia, and has a theme based on the Renaissance monarchy. It introduces a unique character that completely changes the flow and strategy of the game: the Monarch, who is responsible for making all the Kingdom’s decisions.
To begin, each player receives a card with a secret role that indicates which team they belong to and what special abilities they have. The Citizens of the Kingdom are the majority, but they don’t know who belongs to their team; Conspirators are the minority, but they know who belongs to each team, which allows them to plan and collaborate to destroy the Kingdom.
The game develops in alternating day and night phases. In the day phase, the Monarch has the opportunity to condemn a player for conspiracy with the Citizens’ help; in the night phase, Conspirators secretly wake up to eliminate an innocent Citizen. The Kingdom wins if they condemn all the Conspirators, while the Conspirators win if they eliminate all the Citizens.
To begin, each player receives a card with a secret role that indicates which team they belong to and what special abilities they have. The Citizens of the Kingdom are the majority, but they don’t know who belongs to their team; Conspirators are the minority, but they know who belongs to each team, which allows them to plan and collaborate to destroy the Kingdom.
The game develops in alternating day and night phases. In the day phase, the Monarch has the opportunity to condemn a player for conspiracy with the Citizens’ help; in the night phase, Conspirators secretly wake up to eliminate an innocent Citizen. The Kingdom wins if they condemn all the Conspirators, while the Conspirators win if they eliminate all the Citizens.
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ag.gameitem.lastUpdated: 2025-05-04 11:05:52.756